[rabbitmq-discuss] Optimizing RabbitMQ

Don don at efficio.us.com
Mon Nov 19 18:03:05 GMT 2012


Hi Tom,

Did you ever find a solution?  I'm having the same problem and I've run out 
of ideas on what to do.  Any help you could provide would be much 
appreciated.  

Thanks.
Don

On Tuesday, August 14, 2012 1:32:41 PM UTC-7, Tom Wrigg wrote:
>
> Hello.
>
> I'm writing a real-time browser-based game using node.js and AMQP and 
> would like to know how to optimise the AMQP server to achieve a high 
> throughput- low latency system. I'm using postwait's amqp-node<https://github.com/postwait/node-amqp>client with a RabbitMQ server.
>
> The game logic runs on the server. Every 20ms a world update message is 
> sent to the client to render which each has a length of about 4000 bytes:
>
> Game Logic server ---> AMQP topic exchange ---> websockets ---> 
>> web-browser.
>
>
> I've done a quick test to measure the time it takes for the message to be 
> published, routed and reach it's destination which came out at 40ms. This 
> seems quite slow. 
>
> Why is it taking so long to route a message? I've read of servers doing 
> 12,000+ messages per second.
>
> Is there a way to turn off acknowledgements? would this make things faster?
>
> Are there any other methods I could use to increase speed/ reduce latency?
>
>
> Thanks in advance,
>
>
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